Luminopia
Luminopia

Retraining eyesight using virtual reality

ROLE

Product Designer

PLATFORMS

Mobile proof of concept

Date

2018

2019

Rather than changing patient habits, Luminopia leverages preferred viewing platforms to encourage Amblyopia patients to engage in a unique medical treatment. Amblyopia patients can watch their favorite shows and videos using the platform, training and strengthening their eyes without sacrificing the activities they love. Our engagement with Luminopia blended 3 weeks of design sprints and visual design execution. The goal was to refine the user experience and establish the visual design of a VR app for iOS devices.
We were asked to use a nimble design processes to leverage Luminopia’s proprietary technology to produce a mobile VR experience that is immersive, engaging, and prepared for clinical trials. In 2023, Luminopia was approved as an FDA medical device.

Follow their progress here ->

Browsing in a virtual environment

Using the 140 degree view within the virtual reality environment, we created an immersive video browsing experience that presents the user with a curated gallery of tiled videos taken from numerous internet sources and styled to look like the user interface of a futuristic space helmet.

Medical tests disguised as games

Luminopia disguises eyesight testing and calibration exercises within virtual reality mini-games to make them fun and engaging. By completing different activities, users collect points, which creates a sense of accomplishment.


Users steer their spaceship in a dangerous asteroid field, swerving in and out of oncoming asteroids in order to test users ability to see with each eye.

A huge crash with a transport ship has left important cargo floating in space. It is the user’s job to pick up the correct pods, all the while testing the patient’s ability to distinguish between finer and finer increments of light versus dark.

A huge crash with a transport ship has left cargo floating in space. Player's need to "pick up" the correct pods to test their ability to distinguish between finer and finer increments of light versus dark.

Outcome

After using the mobile prototype for clinical testing and another round of funding, the Luminopia team has taken their findings and are applying them to a new version of the experience built in a fully developed VR environment.